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Creating a safe place

Building systems are something I always wanted to have in Nevoa, although some games I used as reference, such as The Long Dark, do not have building systems. Having an interesting building system is something that complements any survival.

Still very simple, the building system can be seen in the video below:

"Initial commit"?

This is my first post 🥳. After a long afternoon working and reading about MkDocs, I finally managed to put together a simple and static blog to keep everyone updated on the developments of Expresso Bits games, especially the new multiplayer game for Steam, Nevoa. I think few people don't know, but this project I've been doing is in Godot, I really gave up on Unity a long time ago and I imagine this is a topic for another post 🤔.