Introduction

Inventory System is a plugin for Godot 4 made in C++ that has a grid system, multiplayer friendly, UI separated from logic, modular, simple crafting system. Made and ready for your game!

Made in GDExtension and placed as a plugin, it allows all codes to be run with high performance of C++, without you having to recompile Godot.

Features

Branchs

There are three branches on github:

Branch

main

Branch with core of plugin, with C++ GDextension source

addon

Branch with files directly corresponding to a download of the godot asset lib plugin

module

Branch with the submodule version of the addon

Note

The demonstrations shown in the images with a first-person game are inside the addons/inventory-system-demos folder which is in the addon branch only.